DOPPELPUNKT3.MEDIA
Studio stack

The software behind the finished work.

A practical snapshot of the tools that shape studio output. Built as a real reference, not a logo wall.

Approach

Pick tools that keep quality high and leave room for experimentation.

3D & motion

3D & motion

Blender

The studio’s main environment for modelling, animation, look-dev, and rendering.

DaVinci Resolve

Editing, colour, finishing, and compositing work all land here.

Affinity Suite

Design, image editing, and print tasks without unnecessary overhead.

Music & audio

Music & audio

FL Studio

Still the fastest environment for sketching, arranging, and finishing tracks.

Omnisphere

Large cinematic palette with plenty of room for weirdness.

Kontakt

Sample-based instruments and flexible scoring tools.

Softube

Colour, character, and analog-feeling processing.

Xfer Serum

Sharp synthetic textures when the track needs edge.

Dehancer

Film-emulation references that also feed the Filmify product work.

Design & web

Design & web

Photoshop

Still useful when a project needs heavyweight image manipulation.

Astro

The site framework powering the studio site and content flow.

Matchering

Helpful mastering references when testing release-ready balance.